
-INTRODUCTION-
Introduction to Astro Inferno
- Concepts & Definitions - concepts definitions of terms used when playing Astro Inferno
-CREATING A DEATH SINGER-
How to create a character
- Phase One - Form - select your physical form and your master
- Phase Two - Destiny - select your destiny, skills and your inner demon
- Phase Three - Finishing Touches - select your past, add any blood aether and finalize your stats & thresholds
- Phase Four - Depth of Souls - identity, character truth, quirks and name
-GAMEPLAY-
Gameplay basics at a glance
- Checks - performing actions by using various skills
- Story Points - how to earn and spend story points [+] to alter the outcome of checks
- Check Modifiers - pushing yourself to improve results of your checks
- Alternate Checks - accomplishing tasks too complex for a single action
- Aspects & Truths - introducing new elements into the narrative
Magic and Alchemy
the journey and progression in game
- dying - losing life [HP], and how the death dream and true death work
- satiating your inner demon - losing sanity [SAN], and how your inner demon can take over
- becoming a monster - losing aura [AUR], and getting more and more corrupted
- path of blood - gaining powers by consuming blood
- leveling - spending XP and getting stronger
- symphonies- recording events into songs
- traveling - how to create maps and navigate across the fracture
-COMBAT-
how combat and adversaries work in Astro Inferno
- conflict - anatomy of conflict
- conflict actions - most common actions you can do in combat
- defense checks - preventing damage
- ending conflicts - how conflicts end
- adversaries - minions, champions, bosses and other enemies